I was recommended that I should attach clothing to the rig I'm using. It's not something I have to do but since I'm doing a caber toss, dressing the rig in Scottish attire - like seen in the video I've been using as a reference - is a task I can attempt. I will also learn a tool that I have yet to use in Maya. However, I have decided to add clothing at the later stages of my project so that for now I can focus on the animation. Hopefully adding clothing last won't be an issue, so as a precaution I should probably make sure it is fine. The below link is the tutorial I will be using when the time comes.
Since I had done a fair bit of testing with the rig and the beginning part of the animation, I decided that I should begin work on the real animation. I'm fairly confident that I'll be able to produce a decent animation of the rig doing a caber toss.
Lastly, I have decided that I should have the rig walk up to the caber just so the animation doesn't start abruptly. However, I only managed to do half of the walk cycle before lesson had ended so I'll have to finish it in my own time.